Information technology has become a part of contemporary society and a potential tool in the country’s socio-economic development. As information technology human resources is the backbone for the rapid development of the ICT sector in the country, the government of Nepal has accordingly identified IT as a priority sector. This is NEB Computer Science Syllabus for grade XI students.
Grade XI NEB Syllabus -Computer Science
Disclaimer: This is the old syllabus of NEB.
For 2076 Upadted syllabus with PDF download option,

 

 

Grade XI NEB Syllabus -NEB Computer Science Syllabus


Computer Science

Grade: XI

 

Full marks: 100(75T+25P)
Teaching Hours: 150 

I. Introduction of NEB Computer Science Syllabus

Information technology has become a part of contemporary society and a potential tool in the country’s socio-economic development. As information technology human resources is the backbone for the rapid development of the ICT sector in the country, the government of Nepal has accordingly identified IT as a priority sector. Keeping in view the importance of computer technology in general and the indispensability of its knowledge and skill to the society in general and the students of higher secondary level in particular, the course seeks to introduce computer science to acquaint the learner with the basic skills computer literacy.

II.General objectives of NEB Computer Science Syllabus

The general objectives of the Computer Science Syllabus course are to:
1. Help establish a strong foundation for the development of internationally competent human resources in the field of information communication and technology
2. Help decrease the digital device; and
3. Fulfill the middle-level ICT Human resources to the ICT industries.

III.  Specific Objectives of NEB Computer Science Syllabus

After completing Computer Science Syllabus, the student will be able to:
1. Explain the fundamental principle of computer system mechanism and information and communication technology;
2. Identify computer recourse for any specific purpose PC based application in real-life situations;

3. Solve the office automation-related system problems, general skill about network, internet, email and web site design;
4. Provide computing knowledge and skill to individuals or organization;
5. Engage in the higher study of computer science and information technology course in the country or abroad;
6. Provide the services as an instructor of computer sciences course in schools or institutions;
7. State programming concept and tools;
8. Explain the state of art information technology and works to change agents for spreading ICT culture in their society; and
9. Encourage the student to visit the hardware and software industries, e-communities centres.

IV.   Course contents of NEB Computer Science Syllabus

Unit 1. Introduction and Evolution of computer

1.1. Concept and Characteristics of Computer
1.2. Application of Computers
1.3. History of Computer: Mechanical Calculating era, Electro-Mechanical era, Electronic computers era
1.4. Generation of Computers: First, second, Third, Fourth, and Fifth Generation(AI) and its features
1.5. Computer speed and Measurement Unit

Unit 2. Classification of Computer

1.1. Based on working principle- Analog, Digital and Hybrid Computers

1.2. Based on size- Super, Mainframe, Mini, and Microcomputers

1.3. Based on the brand- IBM PC, IBM Compatible, and Apple/Macintosh

1.4. Mobile Computing

 

Unit 3. Number system and their conversion

3.1. Decimal, Binary, Octal, Hexadecimal Number system & conversion
3.2. 3.2 9’s and 10’s complements decimal subtraction
3.3. Calculation in Binary-addition, subtraction, One’s and two’s Complement Methods binary subtraction

Unit 4. Logic Function and Boolean Algebra

1.1. Logic Function and Boolean Algebra
1.2. Introduction of Truth Table, Boolean Expression
1.3. Logic gats- AND, OR, NOT, NAND, NOR, XOR, and XNOR- its definition, use, truth table, logic symbol
1.4. Duality principle
1.5. Laws of Boolean Algebra- Associative, Commutative, Distributive, Identity, Complement laws
1.6. De Morgan’s Theorem: Statement and logic Expression
1.7. Venn diagram and its representation of logic gates (AND, OR, NOT)

Unit 5. Computer Systems

1.1. Concept of Computer Architecture
1.2. Concept of Computer Organization
1.3. Components of Computer System-Input, Output, Processor, and Storage
1.4. Microprocessor- Concepts, Components of Processor, Functions
1.5. Concept of System Buses: Data Bus, Address Bus, Control Bus
1.6. Memory- Primary and Secondary, Cache (L1, L2), Buffer, RAM, ROM
1.7. Storage Device- Definition, Use, Types: Hard Disk, Floppy Disk, Magnetic Tape, Flash Memory, Optical Disk
(CD, VCD, DVD) External storage device
1.8. Input Device- Keyboard, Mouse, Scanner, Light pen, OMR, OCR, BCR, Scanner Touchpad Kiosk,Microphone, and Digital Camera
1.9. Output Devices-Monitor, printer, plotter, Speaker
1.10. Computer peripherals
1.11. Interfaces- Parallel Port, Serial Port, USB ports, IEEE 1394, and slots
1.12. Identification of PC Accessories and Peripherals
1.13. Specification of PC
1.14. Software and classification
1.14.1. System software: OS, Language Processor
1.14.2. Application software including Utilities Software
1.14.3. Computer Virus and Antivirus

Unit 6. Operating System

6.1. Fundamental Concept

6.1.1. Introduction to the operating system
6.1.2. Role of the Operating System
6.1.3. Functions of an Operating System
6.1.4. Types of Operating System: Based on Processing Method (Batch, Multitasking, Multiprocessing, Timesharing,
Real-Time), Based on User Interface (GUI, CUI), Based on Mode of User (Single-user & Multi-user)

6.2. Disk Operating System (DOS)

6.2.1. Introduction to CUI and it’s a feature
6.2.2. Common DOS Commands (External and Internal Commands)
6.2.3. Concept of file and Directory
6.2.4. Wildcards and pathname
6.2.5. System Files: Config.sys, IO.sys, MSDOS.sys. autoexec.bat

6.3 windows operating system

6.3.1  Introduction to GUI and its features
6.3.2  working with a window Environment
6.3.3.  Working with a Windows Application Program
6.3.4.  Working with files and folders
6.3.5.  Customizing the taskbar and Desktop
6.3.6.  Customizing windows
6.3.7.  Use of Accessories

6.4. Concept of Open Sources Operating System

6.4.1.  Introduction to open sources operating system
6.4.2.  Introduction to Linux, UNIX

Unit -7 Programming Concepts & Logics

1.1. Programming Languages (Low level, High level, 4GL)
1.2. Compiler, Interpreter, and Assembler
1.3. List of high-level programming Language
1.4. Difference between program and software
1.5. Concept of a Programming statement
1.6. Syntax and semantics errors
1.7. Program control structures: Sequence, Selection, and Iteration
1.8. Program Design tools- Algorithm, Flowchart, and pseudo code
1.9. Introduction to data type
1.10. Codes: Absolute Binary, BCD, ASCII, EBCDIC, Unicode

Unit-8 Application Package

          8.1       Word Processor

8.1.1. Concept of Word Processor
8.1.2. Types of Word Processing
8.1.3. Basic terms of word processing
8.1.4. Working and editing text
8.1.5. Formatting Characters and paragraphs
8.1.6. Formatting pages
8.1.7. Working with tables
8.1.8. Working with templates and styles
8.1.9. Drawing and working with graphics
8.1.10. performing a Mail Merge
8.1.11. Document Collaboration
8.1.12. Working with outlines and long Documents
8.1.13. Working with word Art and Charts
8.1.14. Project work on Word processor

          8.2       Spread Sheet

8.2.1. Concept and use of a spreadsheet
8.2.2. Types of spreadsheet
8.2.3. Basic fundamentals of spreadsheet
8.2.4. Formatting a worksheet
8.2.5. Creating and working with charts
8.2.6. Managing workbooks
8.2.7. General functions and formulas
8.2.8. Data filter and sorting
8.2.9. Working with other objects
8.2.10. Data Analysis and Pivot tables
8.2.11.  What-If Analysis
8.2.12. Project work on Spreadsheet

          8.3.            Presentation

8.3.1. Concept of Presentation
8.3.2. Types and use of presentation Program
8.3.3. Basic fundamental of presentation
8.3.4. Editing a presentation
8.3.5. Design and formatting Presentation
8.3.6. Transition of presentation
8.3.7. Animation and Custom Animation
8.3.8. Working with Tables, Graphics, and Word Art
8.3.9. Working with Graphs and Organization Charts
8.3.10. Working with Multimedia
8.3.11. Project work on Presentation

Unit -9 Internet and E-mail

          9.1.      Internet

9.1.1. Introduction of Internet

9.1.2. Uses of the Internet

9.1.3. Concept of Protocols

9.1.4. Web Browser, Web page, Website, Web server, URL, DNS

9.1.5. Search Engine, Messenger services

9.1.6. Setting Browser properties

9.1.7. Setup Network Connection

9.2 E-mail

9.2.1.  Concept of E-mail
9.2.2.  Uses of E-mail
9.2.3.  Different types of E-mail Account
9.2.4.  Web Based on E-mail and POP E-mail

Unit- 10 Web page Designing

10.1. Introduction to HTML
10.2. Types of Tags
10.3. Basic Structure of HTML
10.4. Character Formatting (Paragraphs, Heading, Text format)
10.5. Create an Ordered and Unordered List
10.6. Insert Images and Objects
10.7. Create HyperLink
10.8. Create Table
10.9. Design Frames and Form
10.10. Concept of CSS and Script Language
10.11. Webpage Design and Editing Tools
10.12. Project work on the web page

Unit-11. Final project work

11.1. Project work on a webpage or Spreadsheet
11.2. Documentation of the project

V. Instructional Materials:

•To be guided by Teaching Manual

VI. Instructional Techniques:

•To be guided by Teaching Manual

VII.     Evaluation Schemes:

a)      Theory Evaluation:

  • Short Questions
  • Long Questions
  • Short Notes
Theory Questions are guided by marks distribution and model questions

b)      Practical Evaluation:

S.No
Unit
Topics
No         of
Exercise
Mini Projects Evaluation
Remarks
1
5
PC      Component
Identification
2
Practical marks Evaluated By:
External
Examiner: 10 
Internal
Examiner: 15
Based on the Mini Project, Lab Exercise and
Final Project
2
6.3
Operating
System
(windows)
4
3
8.1
Word Processor
6
5
4
8.2
Spreadsheet
5
5
5
8.3
Presentation
4
5
6
9
Internet, Email
4
2
7
10
Web               Page
Designing
(HTML)
6
5
8
11
Final Project
 
 
       Lab exercises are guided by marks distribution and Teaching Manual.

VIII.  Marks and Teaching Hours distribution

Units
Mark Distribution
Number of Hours
 
Theory
Practical
Theory 
Practical
1
2
 
3
 
2
3
 
5
 
3
5
 
5
 
4
5
 
10
 
5
10
 
15
2
6
10
3
10
20
7
10
 
10
 
8
15
15
10
22
9
10
5
10
16
10
5
2
5
7
11
 
 
 
 
Total
75
25
83
67
 

IX.  Reference books of NEB Computer Science 

• Pudasaini, Dipak et.al, Computer Science Principles, and Practices XI, Buddha Prakashan, Ktm
• Adhikari Deepak et.al, Computer Science-XI, Asia Publication Pvt. Ltd, Ktm
• Sing, Bikash Kumar et.al. Computer Science-XI, Aatharai Publication Pvt. Ltd. Ktm
• Shrestha, Prachanda Ram et.al., Computer Science-XI, Asmita Books Publication, Ktm  Gurung, Juddha Bahadur et.al, Computer Science-XI, Bhudipuran Prakashan, Ktm

People who read this may also like to read  All others Grade XI/XI NEB Syllabus.
Or Download All NEB updated syllabus NEB 2076 Updated Syllabus
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